Chrauma

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logo Holberton

Our journey culminates in this final project, a testament to our growth, collaboration, and dedication throughout our academic endeavor. Join us Nicolas, Thomas and Colas students at Holberton School in Paris, France.

Immerse yourself in our creation, a dynamic video game sculpted with the versatile tools of Unity. For Nicolas and Thomas, this project serves as a gateway to their shared vision of specializing in the dynamic fields of AR/VR where innovation meets imagination. Meanwhile, Colas charts his course towards Full-Stack mastery, finding his niche within the intricate web of development possibilities.

Our decision to embark on this ambitious undertaking stems from a deep-rooted passion for gaming and a relentless pursuit of knowledge. Beyond fulfilling academic requirements, this project embodies our collective desire to push boundaries, explore new horizons, and leave a lasting mark on the ever-evolving landscape of technology. As we stand on the precipice of this milestone, we invite you to join us in celebrating not just the culmination of weeks worth of hard work but also the beginning of a new chapter in our educational odyssey.

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  • Characters
  • Weapons
  • Enemies

Characters

Gravestone Image

The Ghost

He doesn't scare anyone
but he loves to hide your socks and say it's the cat

Ghost Image

The Reaper

A new recruit from the afterlife, he trains to harvest souls with
the grace of a penguin on the ice floe

Reaper Image

Weapons

Scythe Image

The Scythe

With this weapon, you don't just mow grass,
you also summon the spirit of farmers of old !

Ghost Image

The Bow

In development

Reaper Image

Enemies

Gravestone Image

The Thing

He may not be pretty, but with this ball he predicts the swamp
fashion trends for next year

Monster Image

The Boss

With his Anubis look, he has mastered the art of self-portraiture in divine poses, but his subscriber count remains as mysteriously low as his kingdom.

Anubis Image
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Our Team

nico

Nicolas

Developer/Software Engineer/Game Designer/Cofounder of HolbiSoft Studio, specializes in Unity-based game development, drawing inspiration from genres such as Action RPG, Puzzle Platformer, and Open World Exploration.

thomas

Thomas

Developer/Software Engineer/Game Designer/Cofounder of HolbiSoft, excels in Unity game development, with expertise in creating immersive experiences in genres like Card Games, Sci-Fi Adventure, and Single Player Battle Arena.

colas

Colas

Developer/Software Engineer/Web Designer/Cofounder of HolbiSoft, specializes in web development, drawing inspiration from modern technologies such as Node.js, MongoDB, JavaScript, ...

Special Thank's

iridium

Iridium

DJ/Producer/Sound Designer/Cofounder of Prototypes Records,
He provided invaluable assistance with the sound effects and FX for both the game and the trailer

nagazaki

Nagazaki

DJ/Producer/Graphic & Sound Designer/Cofounder of Prototypes Records,
He provided invaluable assistance with the music for the game

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